Gamificación en la evaluación dinámica de contenidos de la materia básica del Grado en Criminología
- Beatriz Sainz-de-Abajo 1
- Isabel de la Torre-Díez 1
- Miguel López-Coronado 1
- Celso A. Couto 1
- Carlos de Castro Lozano 2
-
1
Universidad de Valladolid
info
-
2
Universidad de Córdoba
info
- Virginia Vega Carrero (coord.)
- Eduardo Vendrell Vidal (coord.)
Publisher: edUPV, Editorial Universitat Politècnica de València ; Universitat Politècnica de València
ISBN: 978-84-9048-750-1
Year of publication: 2018
Pages: 804-813
Congress: Congreso de Innovación Educativa y Docencia en Red (4. 2018. Valencia)
Type: Conference paper
Abstract
This study aims to motivate the students, transforming the learning process through gamification as a pedagogical tool, seeking to arouse students' interest in the subject, and encouraging them through a system of rewards that add up to the grade end of the course. In order to evaluate the level of previous knowledge that the student has, on the subject, we can apply this technique at the beginning of the lesson, adjusting the contents anticipated in the development of the session at this level, focusing on aspects where there are more problems of understanding. Applying the gamification in the final minutes of the lesson will allow us to evaluate the comprehension of the contents of the subject and to improve the level of attention of the student, who knows that what was presented in the session will be immediately tested at the end of the presentation.