Henar
Guillen Sanz
Universidad de Burgos
Burgos, EspañaPublicaciones en colaboración con investigadores/as de Universidad de Burgos (12)
2024
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A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality
Multimedia Tools and Applications
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A systematic review of wearable biosensor usage in immersive virtual reality experiences
Virtual Reality, Vol. 28, Núm. 2
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Evaluation of the novelty effect in immersive Virtual Reality learning experiences
Virtual Reality, Vol. 28, Núm. 1
2023
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A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Design and Development of a Gamified Tutorial for iVR Serious Games
Proceedings of the European Conference on Games-based Learning
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Design and Development of an Immersive Virtual Reality Application to Reduce Anxiety in Young Adults
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Looking Through Your Eyes: Using Immersive Virtual Reality to Promote Well-Being among Cancer Survivors and Their Partners
Annual Review of CyberTherapy and Telemedicine, Vol. 21, pp. 185-191
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The Aged Mind Observed with a Digital Filter: Detecting Mild Cognitive Impairment through Virtual Reality and Machine Learning
Cyberpsychology, Behavior, and Social Networking, Vol. 26, Núm. 10, pp. 798-801
2022
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A Virtual Reality Serious Game for Children with Dyslexia: DixGame
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Comparing the Impact of Low-Cost 360° Cultural Heritage Videos Displayed in 2D Screens Versus Virtual Reality Headsets
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Dixgame. Un videojuego modular en realidad virtual para el tratamientovde la dislexia
Concepciones didáctico-patrimoniales en torno a la educación, la creatividad y las emociones (Verdelis), pp. 265-273