Publicaciones en las que colabora con Héctor Sánchez San Blas (22)
2024
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A Multi-Agent System Approach for Balance Disorder Treatment: Integrating Computer Vision and Gamification
IEEE Access, Vol. 12, pp. 118649-118664
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A Multiagent Platform for promoting physical activity and learning through interactive educational games using the depth camera recognition system
Entertainment Computing, Vol. 49
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A novel multiagent system for cervical motor control evaluation and individualized therapy: integrating gamification and portable solutions
Multimedia Systems, Vol. 30, Núm. 3
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Influencia de la educación sexual escolar en actitudes universitarias
La comunicación ante el reto de las inteligencias artificiales, innovación, investigación y transferencias (Dykinson), pp. 854-869
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ROBOLAB: potenciando el aprendizaje práctico en asignaturas de Robótica con un laboratorio hibrido de Robótica
Estrategias para la transferencia de conocimiento y la innovación educativa: Usos y aplicaciones de tecnologías innovadoras en la docencia (Dykinson), pp. 299-320
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VERUSAL: plataforma web para el diseño y ejecución de escape rooms virtuales educacionales destinados al aprendizaje de conocimientos aplicando técnicas de gamificación
Estrategias para la transferencia de conocimiento y la innovación educativa: Usos y aplicaciones de tecnologías innovadoras en la docencia (Dykinson), pp. 112-126
2023
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4D-Trainer: A Platform for Balance Trainning
New Trends in Disruptive Technologies, Tech Ethics and Artificial Intelligence: The DITTET 2022 Collection
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Active Actions in the Extraction of Urban Objects for Information Quality and Knowledge Recommendation with Machine Learning
Sensors, Vol. 23, Núm. 1
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CDonVR: E-learning of a Cash Dispenser on Virtual Reality
New Trends in Disruptive Technologies, Tech Ethics and Artificial Intelligence: The DITTET 2022 Collection
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Development of a collaborative robotic arm oriented towards industry 4.0
New Trends in Disruptive Technologies, Tech Ethics and Artificial Intelligence: The DITTET 2023 Collection
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MusicFactory: Application of a Convolutional Neural Network for the Generation of Soundscapes from Images
New Trends in Disruptive Technologies, Tech Ethics and Artificial Intelligence: The DITTET 2022 Collection
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Platform for tele-rehabilitation of balance disorder and motork skills
New Trends in Disruptive Technologies, Tech Ethics and Artificial Intelligence: The DITTET 2023 Collection
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Platform for the analysis of the density of shopping carts in a supermarket
New Trends in Disruptive Technologies, Tech Ethics and Artificial Intelligence: The DITTET 2023 Collection
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Safely: Mobile Alert Application for Risk Situations
New Trends in Disruptive Technologies, Tech Ethics and Artificial Intelligence: The DITTET 2022 Collection
2022
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Automatic System for the Management of Parking in Cities
New Trends in Disruptive Technologies. Tech Ethics and Artificial Intelligence: the DITTET Collection
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Hear4All: Herramienta de traducción y generación de lenguaje de signos en tiempo real para el aula mediante tecnologías disruptivas
In-Red 2022. VIII Congreso nacional de innovación educativa y docencia en red
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Multi-object tracking in traffic environments: A systematic literature review
Neurocomputing
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Virtual Reality and Its Influence in People Emotions
New Trends in Disruptive Technologies. Tech Ethics and Artificial Intelligence: the DITTET Collection
2021
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A multi-agent system for data fusion techniques applied to the internet of things enabling physical rehabilitation monitoring
Applied Sciences (Switzerland), Vol. 11, Núm. 1, pp. 1-19
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Physical Movement Helps Learning: Teaching Using Tracking Objects with Depth Camera
Advances in Intelligent Systems and Computing