Ingeniería eléctrica, electrónica y telecomunicaciones
Disciplina temática
Publicaciones en las que colabora con Juan Alberto Muñoz Cristobal (28)
2019
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Understanding student behavior and perceptions toward earning badges in a gamified MOOC
Universal Access in the Information Society, Vol. 18, Núm. 3, pp. 533-549
2018
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Game of Blazons: Helping teachers conduct learning situations that integrate web tools and multiple types of augmented reality
IEEE Transactions on Learning Technologies, Vol. 11, Núm. 4, pp. 506-519
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Learning Buckets: Helping Teachers Introduce Flexibility in the Management of Learning Artifacts Across Spaces
IEEE Transactions on Learning Technologies, Vol. 11, Núm. 2, pp. 203-215
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Monitoring for Awareness and Reflection in Ubiquitous Learning Environments
International Journal of Human-Computer Interaction, Vol. 34, Núm. 2, pp. 146-165
2017
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Automatic group formation in a MOOC based on students’ activity criteria
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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From Low-Scale to Collaborative, Gamified and Massive-Scale Courses: Redesigning a MOOC
Digital Education: Out to the World and Back to the Campus: 5th European MOOCs Stakeholders Summit, EMOOCs 2017, Madrid, Spain, May 22-26, 2017, Proceedings (Springer Suiza), pp. 77-87
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From low-scale to collaborative, gamified and massive-scale courses: Redesigning a MOOC
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Gamifying collaborative activities in MOOCs
CEUR Workshop Proceedings
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How gamification is being implemented in MOOCs? A systematic literature review
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Toward criteria-based automatic group formation in MOOCs
CEUR Workshop Proceedings
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Toward multimodal analytics in ubiquitous learning environments
CEUR Workshop Proceedings
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Using virtual learning environments in bricolage mode for orchestrating learning situations across physical and virtual spaces
Computers and Education, Vol. 109, pp. 233-252
2016
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A system for gamifying ubiquitous learning situations supported by multiple technologies
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Toward the integration of monitoring in the orchestration of across-spaces learning situations
CEUR Workshop Proceedings
2015
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A review of linked data proposals in the learning domain
Journal of Universal Computer Science, Vol. 21, Núm. 2, pp. 326-364
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Bucket-server: A system for including teacher-controlled flexibility in the management of learning artifacts in across-spaces learning situations
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Coming down to earth: Helping teachers use 3D virtual worlds in across-spaces learning situations
Educational Technology and Society, Vol. 18, Núm. 1, pp. 13-26
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Orchestrating learning across spaces: Integrating heterogeneous technologies of the existing educational practice
CEUR Workshop Proceedings
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Supporting teacher orchestration in ubiquitous learning environments: A study in primary education
IEEE Transactions on Learning Technologies, Vol. 8, Núm. 1, pp. 83-97
2014
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City Ads: Embedding virtual worlds and augmented reality in everyday educational practice
Journal of Universal Computer Science, Vol. 20, Núm. 12, pp. 1670-1689