Publicaciones en las que colabora con Ana García-Valcárcel Muñoz-Repiso (40)
2022
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Development of Digital Competence in primary and secondary students in three dimensions: fluency, learning-knowledge and digital citizenship
RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao, Vol. 2022, Núm. E48, pp. 501-517
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Internet addiction: processes for the creation of Educational Prevention Project – New Approach Based on Digital Competence
Journal of Information Technology Research, Vol. 15, Núm. 1, pp. 1-12
2020
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In-service teachers' use of ICT for the promotion of collaborative professional learning
Research Anthology on Facilitating New Educational Practices Through Communities of Learning (IGI Global), pp. 287-301
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Scales for measuring Internet Addiction in Covid-19 times: Is the time variable still a key factor in measuring this addiction?
ACM International Conference Proceeding Series
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Validación de una rúbrica para la evaluación de trabajos fin de máster
Profesorado: Revista de curriculum y formación del profesorado, Vol. 24, Núm. 2, pp. 72-96
2019
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Pedagogy Students’ Attitudes towards Collaborative Learning with Video Games : Considering Demographic Information and the Variety of Digital Resources
Teachers’ Professional Development in Global Contexts: Insights from Teacher Education (Brill), pp. 304-323
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Review of game-based learning in secondary education: considerering the types of video games
Nuevas tecnologías en el proceso de enseñanza-aprendizaje (Universidad Técnica Particular de Loja), pp. 1-10
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Review of game–based learning in secondary education: Considering the types of video games
Analysis: claves de pensamiento contemporáneo, Vol. 22, Núm. 22, pp. 1-10
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Teachers’ Professional Development in Global Contexts: Insights from Teacher Education
Brill
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Video games and collaborative learning in education? A scale for measuring in-service teachers' attitudes towards collaborative learning with video games
Informatics, Vol. 6, Núm. 3
2018
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Diseño de métricas de evaluación de Serious Games. Un caso concreto en un juego para la prevención del acoso escolar
Transforming education for a changing world (Adaya Press), pp. 313-323
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Métricas para la evaluación y análisis de Serious Games. Aportaciones en base al Proyecto eConfidence
Edunovatic 2017. Conference proceedings: 2nd Virtual International Conference on Education, Innovation and ICT. 12 - 14 December, 2017
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REUNI+D: una red universitaria para la construcción colaborativa de conocimiento
RIED: revista iberoamericana de educación a distancia, Vol. 21, Núm. 2, pp. 159-177
2017
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A quantitative approach to pre-service primary school teachers’ attitudes towards collaborative learning with video games: previous experience with video games can make the difference
International Journal of Educational Technology in Higher Education, Núm. 14
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Conocimiento del código PEGI por los futuros pedagogos y pedagogas.Consideración de los años de experiencia jugando a videojuegos y lafrecuencia de uso
Libro de Actas del V Congreso Internacional de Videojuegos y Educación. CIVE'17 (5º. 2017.Tenerife)
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Indicadores para la evaluación de la competencia digital en el ámbito de la seguridad tomando como referencia el modelo DIGCOM
Actas del III Congreso Internacional de Educación Mediática y Competencia Digital: 15, 16 y 17 de Junio de 2017. Campus María Zambrano de Segovia. Universidad de Valladolid
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Participación educativa en el desarrollo de serious games sobre bullying y uso seguro de Internet: Caminando se hace el camino
Revista Interuniversitaria de Investigación en Tecnología Educativa, Núm. 3, pp. 13-24
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Project-based learning (PBL) through the incorporation of digital technologies: An evaluation based on the experience of serving teachers
Computers in Human Behavior, Vol. 68, pp. 501
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Search and research [Recurso electrónico]: teacher education for contemporary contexts
Ediciones Universidad de Salamanca
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Video games and higher education students from the Degree in Pedagogy: attitude towards collaborative learning with video games and other related variables
Search and research [Recurso electrónico]: teacher education for contemporary contexts